Obtendo meu The First Berserker: Khazan para trabalhar
Obtendo meu The First Berserker: Khazan para trabalhar
Blog Article
But its lack of exploration, puzzly NPC quests, and verticality—Khazan can't jump—means that fighting through similar environments and enemies starts to grate.
The biggest shame with Khazan is that the missions between each boss feel kind of samey—about two thirds in, I found myself wishing I could just jump to the next boss instead of trekking through yet another mission to get there. I definitely appreciate Khazan not perpetuating the genre's worst tendencies; putting hidden dogs around every corner and enemies who constantly push you off ledges—cough cough Lords of the Fallen.
3 hours with Elden Ring Nightreign helped me accept it's not the co-op FromSoft game I asked for, but damn fun in its own right
But more than perhaps any other soulslike I've played, Khazan successfully adds its own meaningful twists to these timeworn mechanics, while providing a lineup of fantastically designed bosses who make you dance like a monkey as you learn them.
Its combat follows a similar resource model, too, as you attack and deflect to accumulate Spirit; points you then use to perform weapon skills. Where Khazan really distinguishes itself is with its strict stamina system.
A clara inspiração de modo a isso foi Nioh, de que também utiliza 1 sistema natural semelhante, mas isso tira 1 pouco do charme do um Souls e a graça de explorar 1 mundo interconectado e parecer caminhos bem escondidos entre as áreas.
Ao dominar as armas e habilidades versáteis por Khazan, os jogadores The First Berserker: Khazan podem personalizar efetivamente AS SUAS táticas para conquistar muitos MODOS do chefes e navegar por cenários por combate variados.
Vejo isso mais tais como uma decisão de modo a facilitar este desenvolvimento, já que realizar 1 mapa completo da bem mais manejorefregatráfego, mas junte isso ao fato do de que as armas sãeste drops aleatórios por inimigos e o ímpeto do explorar diminui bastante, com um Bastante impacto até exatamente na atmosfera global do jogo.
For those who are willing to engage, Khazan has some of the best designed bosses I've seen in a soulslike
Since skills don't consume stamina, you use them to supplement attacking and defending like little cheats, letting you throw out combos almost like a fighting game to deal as much damage as you can in a short window.
Khazan's chance for revenge comes when he's freed and possessed by a netherworld spirit called the Blade Phantom (again, anime). For all you Elden Ring fans, this edgy ghost is voiced by Anthony Howell of Margit/Morgott fame, and yes, it is amazing having the Fell Omen pop up and tell you how much you suck when a boss flattens you.
Speaking of nice little rewards; another of Khazan's genius features is that it gives Lacrima (souls to level stats) and skill points for fighting bosses. That's right, not beating bosses; simply fighting them. "How is that not entirely broken?
Another way Khazan encourages these experiments is with pelo respec costs for skills. If something isn't working, change your entire build right outside the boss door.
A reviravolta de que temos pelo meio da história era extremamente esperada e a única maneira dela continuar, tornando tudo previsível demais e desprovido criatividade pelo roteiro.